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void(* | resizeCallback )(void *, unsigned int width, unsigned int height) |
| Updates the OpenGL context when the view is resized.
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void(* | drawCallback )(void *) |
| Draws onto the OpenGL context.
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void * | drawContext |
| Argument to pass to callbacks (e.g. node instance data).
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- (void(* drawCallback)(void *)) |
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Draws onto the OpenGL context.
Argument to pass to callbacks (e.g. node instance data).
- (void(* resizeCallback)(void *, unsigned int width, unsigned int height)) |
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Updates the OpenGL context when the view is resized.
The parent window; allows the view to access it while full-screen.
The documentation for this class was generated from the following files: