Vuo
0.9.0
|
VuoSceneGet implementation.
Functions | |
static void | convertAINodesToVuoSceneObjectsRecursively (const struct aiScene *scene, const struct aiNode *node, VuoList_VuoShader shaders, VuoSceneObject *sceneObject) |
Converts node and its children to VuoSceneObjects . | |
bool | VuoSceneObject_get (VuoText sceneURL, VuoSceneObject *scene, bool center, bool fit, bool hasLeftHandedCoordinates) |
Retrieves the scene at the specified sceneURL, creates a VuoSceneObject from it, and stores it in scene. | |
|
static |