Prototypes for node class implementations.
- Copyright
- Copyright © 2012–2016 Kosada Incorporated. This code may be modified and distributed under the terms of the MIT License. For more information, see http://vuo.org/license.
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void | nodeEvent (...) |
| This function is called each time the node receives an event.
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struct nodeInstanceData * | nodeInstanceInit (...) |
| This function is called once for the node, either when the composition starts or when the node is added to a running composition.
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void | nodeInstanceTriggerStart (...) |
| This function is called just after nodeInstanceInit() and each time the running composition is updated (e.g.
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void | nodeInstanceEvent (...) |
| This function is called each time this node receives an event.
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void | nodeInstanceTriggerUpdate (...) |
| This function is called each time an input port constant on this node is updated while the composition is running.
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void | nodeInstanceTriggerStop (...) |
| This function is called each time the running composition is updated (e.g.
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void | nodeInstanceFini (...) |
| This function is called once for the node, either when node is removed from the running composition or the composition stops.
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