Vuo
1.2.3
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VuoSceneObject C type definition.
Classes | |
struct | VuoList_VuoSceneObject_struct |
A list of VuoSceneObject elements. More... | |
struct | VuoSceneObject |
A 3D Object: visible (mesh), or virtual (group, light, camera). More... | |
Typedefs | |
typedef struct VuoSceneObject | VuoSceneObject |
A 3D Object: visible (mesh), or virtual (group, light, camera). | |
Enumerations | |
enum | VuoSceneObjectType { VuoSceneObjectType_Empty, VuoSceneObjectType_Group, VuoSceneObjectType_Mesh, VuoSceneObjectType_PerspectiveCamera, VuoSceneObjectType_StereoCamera, VuoSceneObjectType_OrthographicCamera, VuoSceneObjectType_FisheyeCamera, VuoSceneObjectType_AmbientLight, VuoSceneObjectType_PointLight, VuoSceneObjectType_Spotlight, VuoSceneObjectType_Text } |
How this scene object should be rendered or how it should affect other scene objects. More... | |
Functions | |
VuoSceneObject | VuoSceneObject_makeEmpty (void) |
Creates a new, empty scene object. | |
VuoSceneObject | VuoSceneObject_makeGroup (VuoList_VuoSceneObject childObjects, VuoTransform transform) |
Creates a new scene object that can contain (and transform) other scene objects, but doesn't render anything itself. | |
VuoSceneObject | VuoSceneObject_make (VuoMesh mesh, VuoShader shader, VuoTransform transform, VuoList_VuoSceneObject childObjects) |
Creates a visible (mesh) scene object. | |
VuoSceneObject | VuoSceneObject_makeQuad (VuoShader shader, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal height) |
Returns a scene object that renders a quad with the specified shader. | |
VuoSceneObject | VuoSceneObject_makeQuadWithNormals (VuoShader shader, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal height) |
Returns a scene object that renders a quad with the specified shader. | |
VuoSceneObject | VuoSceneObject_makeImage (VuoImage image, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal alpha) |
Returns an unlit scene object with the specified image . | |
VuoSceneObject | VuoSceneObject_makeLitImage (VuoImage image, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal alpha, VuoColor highlightColor, VuoReal shininess) |
Returns a lit scene object with the specified image . | |
VuoSceneObject | VuoSceneObject_makeCube (VuoTransform transform, VuoShader frontShader, VuoShader leftShader, VuoShader rightShader, VuoShader backShader, VuoShader topShader, VuoShader bottomShader) |
Returns a scene object consisting of 6 child objects (square quads), each with its own shader. | |
VuoSceneObject | VuoSceneObject_makeText (VuoText text, VuoFont font) |
Returns a scene object representing deferred-rendered text. | |
VuoSceneObject | VuoSceneObject_makePerspectiveCamera (VuoText name, VuoTransform transform, float fieldOfView, float distanceMin, float distanceMax) |
Returns a perspective camera having the position and negative-rotation specified by transform (its scale is ignored). | |
VuoSceneObject | VuoSceneObject_makeStereoCamera (VuoText name, VuoTransform transform, VuoReal fieldOfView, VuoReal distanceMin, VuoReal distanceMax, VuoReal confocalDistance, VuoReal intraocularDistance) |
Returns a stereoscopic camera having the position and negative-rotation specified by transform (its scale is ignored). | |
VuoSceneObject | VuoSceneObject_makeOrthographicCamera (VuoText name, VuoTransform transform, float width, float distanceMin, float distanceMax) |
Returns an orthographic camera having the position and negative-rotation specified by transform (its scale is ignored). | |
VuoSceneObject | VuoSceneObject_makeFisheyeCamera (VuoText name, VuoTransform transform, VuoReal fieldOfView, VuoReal vignetteWidth, VuoReal vignetteSharpness) |
Returns a fisheye camera having the position and negative-rotation specified by transform (its scale is ignored). | |
VuoSceneObject | VuoSceneObject_makeDefaultCamera (void) |
Returns a perspective camera at (0,0,1), facing along -z, 90 degree FOV, and clip planes at 0.1 and 10.0. | |
bool | VuoSceneObject_find (VuoSceneObject so, VuoText nameToMatch, VuoList_VuoSceneObject parentObjects, VuoSceneObject *foundObject) |
Searches the scenegraph (depth-first) for a scene object with the given name. | |
bool | VuoSceneObject_findCamera (VuoSceneObject so, VuoText nameToMatch, VuoSceneObject *foundCamera) |
Performs a depth-first search of the scenegraph. | |
bool | VuoSceneObject_isPopulated (VuoSceneObject so) |
Performs a depth-first search of the scenegraph. | |
VuoSceneObject | VuoSceneObject_makeAmbientLight (VuoColor color, float brightness) |
Returns an ambient light with the specified color and brightness (typically between 0 and 1). | |
VuoSceneObject | VuoSceneObject_makePointLight (VuoColor color, float brightness, VuoPoint3d position, float range, float sharpness) |
Returns a point light (uniform emission in all directions). | |
VuoSceneObject | VuoSceneObject_makeSpotlight (VuoColor color, float brightness, VuoTransform transform, float cone, float range, float sharpness) |
Returns a spot light (emists only in the specified direction). | |
void | VuoSceneObject_findLights (VuoSceneObject so, VuoColor *ambientColor, float *ambientBrightness, VuoList_VuoSceneObject *pointLights, VuoList_VuoSceneObject *spotLights) |
Finds and returns all the lights in the scene. | |
void | VuoSceneObject_visit (VuoSceneObject object, void(^function)(VuoSceneObject currentObject)) |
Applies function to object and its child objects, without preserving changes to objects. | |
void | VuoSceneObject_apply (VuoSceneObject *object, void(^function)(VuoSceneObject *currentObject, float modelviewMatrix[16])) |
Applies function to object and its child objects, and outputs the modified object . | |
void | VuoSceneObject_setFaceCullingMode (VuoSceneObject *object, unsigned int faceCullingMode) |
Sets the faceCullingMode on object and its child objects. | |
void | VuoSceneObject_setBlendMode (VuoSceneObject *object, VuoBlendMode blendMode) |
Sets the blendMode on object and its child objects. | |
VuoSceneObject | VuoSceneObject_copy (const VuoSceneObject object) |
Makes a deep copy of object . | |
VuoSceneObject | VuoSceneObject_makeFromJson (struct json_object *js) |
Decodes the JSON object js to create a new value. | |
struct json_object * | VuoSceneObject_getJson (const VuoSceneObject value) |
Encodes value as a JSON object. | |
char * | VuoSceneObject_getSummary (const VuoSceneObject value) |
Produces a brief human-readable summary of value . | |
VuoBox | VuoSceneObject_bounds (const VuoSceneObject so) |
Get the axis aligned bounding box of this sceneobject and it's children. | |
bool | VuoSceneObject_meshBounds (const VuoSceneObject so, VuoBox *bounds, float matrix[16]) |
Bounding box of the vertices for this SceneObject (taking into account transform). | |
void | VuoSceneObject_normalize (VuoSceneObject *so) |
Change the root sceneobject's transform such that the entire scenegraph renders within a 1x1x1 axis-aligned cube. | |
void | VuoSceneObject_center (VuoSceneObject *so) |
Make the bounds center of all vertices == {0,0,0}. | |
void | VuoSceneObject_dump (const VuoSceneObject so) |
Outputs information about the sceneobject (and its descendants). | |
unsigned long | VuoSceneObject_getVertexCount (const VuoSceneObject value) |
Returns the total number of vertices in the scene object (but not its descendants). | |
VuoSceneObject | VuoSceneObject_makeFromString (const char *str) |
Automatically generated function. | |
char * | VuoSceneObject_getString (const VuoSceneObject value) |
Automatically generated function. | |
void | VuoSceneObject_retain (VuoSceneObject value) |
Automatically generated function. | |
void | VuoSceneObject_release (VuoSceneObject value) |
Automatically generated function. | |
#define | VuoList_VuoSceneObject_TYPE_DEFINED |
typedef struct VuoList_VuoSceneObject_struct * | VuoList_VuoSceneObject |