Vuo
1.2.6
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VuoRenderedLayers implementation.
Functions | |
bool | VuoRenderedLayers_getTransformedLayer2 (VuoRenderedLayers renderedLayers, float localToWorldMatrix[16], VuoSceneObject targetObject, VuoPoint2d *layerCenter, VuoPoint2d layerCorners[4]) |
Forward declaration of private getTransformedLayer function. | |
VuoRenderedLayers | VuoRenderedLayers_make (VuoSceneObject rootSceneObject, unsigned long int pixelsWide, unsigned long int pixelsHigh, float backingScaleFactor) |
Creates a VuoRenderedLayers with the given rendering root layer, rendering dimensions, and no window. | |
VuoRenderedLayers | VuoRenderedLayers_makeWithWindow (VuoSceneObject rootSceneObject, unsigned long int pixelsWide, unsigned long int pixelsHigh, float backingScaleFactor, VuoWindowReference window) |
Creates a VuoRenderedLayers with the given rendering root layer, rendering dimensions, and window. | |
VuoRenderedLayers | VuoRenderedLayers_makeEmpty (void) |
Creates a VuoRenderedLayers with no root layer and zero size. | |
bool | VuoRenderedLayers_findLayer (VuoRenderedLayers renderedLayers, VuoText layerName, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject *foundObject) |
Finds the layer with the given name, along with its ancestor layers. | |
void | VuoRenderedLayers_applyTransforms (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint3d *layerCenter3d, VuoPoint3d layerCorners3d[4], bool applyTargetTransform) |
Apply a list of sceneobject transforms in reverse order, taking into account realSize objects. | |
bool | VuoRenderedLayers_getLayerCorners (const VuoSceneObject targetObject, VuoPoint3d layerCorners3d[4]) |
Returns a set of 4 points representing the corners of targetObject. | |
VuoPoint3d | VuoRenderedLayers_getQuadCenter (VuoPoint3d layerCorners3d[4]) |
Returns the center of the 4 coordinates (ignoring Z). | |
bool | VuoRenderedLayers_getRectRecursive (VuoRenderedLayers renderedLayers, float compositeMatrix[16], VuoSceneObject targetObject, VuoRectangle *rect, bool rectIsInitialized) |
Helper for VuoRenderedLayers_getRect. | |
bool | VuoRenderedLayers_getRect (VuoRenderedLayers renderedLayers, VuoSceneObject layer, VuoRectangle *rect) |
Get a axis-aligned bounding rect in model space (transformed by layer ) in Vuo coordinates for a layer and its children. | |
bool | VuoRenderedLayers_getTransformedLayer (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint2d *layerCenter, VuoPoint2d layerCorners[4], bool includeChildrenInBounds) |
Outputs the center and corner points of the layer with the given name, as transformed in renderedLayers. | |
bool | VuoRenderedLayers_getTransformedPoint (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint2d point, VuoPoint2d *transformedPoint) |
Outputs a point as transformed by ancestorObjects and targetObject. | |
bool | VuoRenderedLayers_getInverseTransformedPoint (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint2d point, VuoPoint2d *inverseTransformedPoint) |
Transform point from world to local coordinates. | |
VuoPoint2d | VuoRenderedLayers_getTextSize (VuoRenderedLayers renderedLayers, VuoText text, VuoFont font, bool includeTrailingWhiteSpace) |
Outputs the size in Vuo coordinates of a real-size text layer. | |
VuoRectangle | VuoRenderedLayers_getBoundingBox (VuoPoint2d layerCorners[4]) |
Returns the axis-aligned bounding box for the 4 points. | |
bool | VuoRenderedLayers_isPointInQuad (VuoPoint2d corners[4], VuoPoint2d point) |
Returns true if the given point is within (or on the boundary) of the quad with the given corner points. | |
bool | VuoRenderedLayers_isPointInLayerRecursive (VuoRenderedLayers renderedLayers, float compositeMatrix[16], VuoSceneObject targetObject, VuoPoint2d point) |
Is point in this object, or any of it's children? | |
bool | VuoRenderedLayers_isPointInLayer (VuoRenderedLayers renderedLayers, VuoText layerName, VuoPoint2d point) |
Returns true if the given point is within (or on the boundary) of the layer with the given name, or any of it's children. | |
VuoRenderedLayers | VuoRenderedLayers_makeFromJson (json_object *js) |
json_object * | VuoRenderedLayers_getJson (const VuoRenderedLayers value) |
char * | VuoRenderedLayers_getSummary (const VuoRenderedLayers value) |
void VuoRenderedLayers_applyTransforms | ( | VuoRenderedLayers | renderedLayers, |
VuoList_VuoSceneObject | ancestorObjects, | ||
VuoSceneObject | targetObject, | ||
VuoPoint3d * | layerCenter3d, | ||
VuoPoint3d | layerCorners3d[4], | ||
bool | applyTargetTransform | ||
) |
Apply a list of sceneobject transforms in reverse order, taking into account realSize objects.
Optionally include or omit applying target transform. Useful in situations where the local transform has already been applied (VuoRenderedLayers_getRect for example).
bool VuoRenderedLayers_getLayerCorners | ( | const VuoSceneObject | targetObject, |
VuoPoint3d | layerCorners3d[4] | ||
) |
Returns a set of 4 points representing the corners of targetObject.
If targetObject is a quad, this will be the vertex positions. If targetObject does not have a mesh (or is not a quad) and includeChildrenInBounds is false no points are returned.
VuoPoint3d VuoRenderedLayers_getQuadCenter | ( | VuoPoint3d | layerCorners3d[4] | ) |
Returns the center of the 4 coordinates (ignoring Z).
bool VuoRenderedLayers_getRectRecursive | ( | VuoRenderedLayers | renderedLayers, |
float | compositeMatrix[16], | ||
VuoSceneObject | targetObject, | ||
VuoRectangle * | rect, | ||
bool | rectIsInitialized | ||
) |
Helper for VuoRenderedLayers_getRect.
bool VuoRenderedLayers_getTransformedLayer2 | ( | VuoRenderedLayers | renderedLayers, |
float | localToWorldMatrix[16], | ||
VuoSceneObject | targetObject, | ||
VuoPoint2d * | layerCenter, | ||
VuoPoint2d | layerCorners[4] | ||
) |
Forward declaration of private getTransformedLayer function.
Outputs the center and corner points of the layer.
localToWorldMatrix should be composite all ancestor transforms and targetObject.transform.
bool VuoRenderedLayers_isPointInLayerRecursive | ( | VuoRenderedLayers | renderedLayers, |
float | compositeMatrix[16], | ||
VuoSceneObject | targetObject, | ||
VuoPoint2d | point | ||
) |
Is point in this object, or any of it's children?