Vuo
0.4.1
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![]() ![]() ![]() | Name, version, and behavior information to be defined by node classes |
![]() ![]() ![]() | Node instance data structure |
![]() ![]() ![]() | Parameter decorations to be used by node classes |
![]() ![]() ![]() | Event handler method to be implemented by node classes |
![]() ![]() ![]() | Setup, event handler, and teardown methods to be implemented by stateful node classes |
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![]() ![]() | Example: Compile a composition and run it in the current process |
![]() ![]() | Example: Compile a composition and run it in a new process |
![]() ![]() | Example: List a composition's published input and output ports |
![]() ![]() | Example: Set up a GL context using Cocoa and run a Vuo image filter |
![]() ![]() | Example: Set up a GL context using GLFW and run a Vuo image filter |
![]() ![]() | Example: Set up a GL context using Qt and run a Vuo image filter |
![]() | Types defined by Vuo Core, for use in both Vuo Graph Language and C code |
![]() ![]() | A list of VuoInteger elements |
![]() ![]() | A list of VuoPoint2d elements |
![]() ![]() | A list of VuoPoint3d elements |
![]() ![]() | A list of VuoPoint4d elements |
![]() ![]() | A list of VuoReal elements |
![]() ![]() | A list of VuoSceneObject elements |
![]() ![]() | A list of VuoSceneVertices elements |
![]() ![]() | A list of VuoText elements |
![]() ![]() | A Boolean |
![]() ![]() | An enum defining different types of wrapping |
![]() ![]() | An enum defining different types of noise |
![]() ![]() | An image residing in GPU memory (GL Texture Object) |
![]() ![]() | A signed 64-bit integer |
![]() ![]() | A floating-point 2-dimensional Cartesian spatial location |
![]() ![]() | A floating-point 3-dimensional Cartesian spatial location |
![]() ![]() | A floating-point 4-dimensional point |
![]() ![]() | A floating-point number |
![]() ![]() | A renderable 3D Object |
![]() ![]() | Vertices representing a 3D object |
![]() ![]() | A Unicode (UTF-8) text string |