Vuo
0.4.3
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A renderable 3D Object.
Classes | |
struct | VuoSceneObject |
A renderable 3D Object. More... | |
Typedefs | |
typedef struct VuoSceneObject | VuoSceneObject |
A renderable 3D Object. | |
Functions | |
VuoSceneObject | VuoSceneObject_valueFromString (const char *initializer) |
Parses the C string initializer to create a new value. | |
char * | VuoSceneObject_stringFromValue (const VuoSceneObject value) |
Serializes value as a C string. | |
char * | VuoSceneObject_summaryFromValue (const VuoSceneObject value) |
Produces a brief human-readable summary of value . | |
void | VuoSceneObject_retain (VuoSceneObject value) |
Retains memory allocated for this scene object. | |
void | VuoSceneObject_release (VuoSceneObject value) |
Releases memory allocated for this scene object. | |
VuoSceneObject | VuoSceneObject_make (VuoList_VuoVertices verticesList, VuoShader shader, VuoTransform transform, VuoList_VuoSceneObject childObjects) |
Creates a scene object. | |
struct VuoSceneObject |
Class Members | ||
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VuoList_VuoSceneObject | childObjects | |
VuoShader | shader | |
VuoTransform | transform | |
VuoList_VuoVertices | verticesList |
void VuoSceneObject_release | ( | VuoSceneObject | value | ) |
Releases memory allocated for this scene object.
void VuoSceneObject_retain | ( | VuoSceneObject | value | ) |
Retains memory allocated for this scene object.