Vuo
0.5.7
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VuoSceneObject implementation.
Functions | |
VuoSceneObject | VuoSceneObject_makeEmpty (void) |
Creates a new, empty scene object. | |
VuoSceneObject | VuoSceneObject_make (VuoList_VuoVertices verticesList, VuoShader shader, VuoTransform transform, VuoList_VuoSceneObject childObjects) |
Creates a visible (mesh) scene object. | |
VuoSceneObject | VuoSceneObject_makeQuad (VuoShader shader, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal height) |
Returns a scene object that renders a quad with the specified shader. | |
VuoSceneObject | VuoSceneObject_makeQuadWithNormals (VuoShader shader, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal height) |
Returns a scene object that renders a quad with the specified shader. | |
VuoSceneObject | VuoSceneObject_makeImage (VuoImage image, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal alpha) |
Returns an unlit scene object with the specified image . | |
VuoSceneObject | VuoSceneObject_makeLitImage (VuoImage image, VuoPoint3d center, VuoPoint3d rotation, VuoReal width, VuoReal alpha, VuoColor highlightColor, VuoReal shininess) |
Returns a lit scene object with the specified image . | |
VuoSceneObject | VuoSceneObject_makeCube (VuoTransform transform, VuoShader frontShader, VuoShader leftShader, VuoShader rightShader, VuoShader backShader, VuoShader topShader, VuoShader bottomShader) |
Returns a scene object consisting of 6 child objects (square quads), each with its own shader. | |
VuoSceneObject | VuoSceneObject_makePerspectiveCamera (VuoText name, VuoTransform transform, float fieldOfView, float distanceMin, float distanceMax) |
Returns a perspective camera having the position and negative-rotation specified by transform (its scale is ignored). | |
VuoSceneObject | VuoSceneObject_makeOrthographicCamera (VuoText name, VuoTransform transform, float width, float distanceMin, float distanceMax) |
Returns an orthographic camera having the position and negative-rotation specified by transform (its scale is ignored). | |
VuoSceneObject | VuoSceneObject_makeDefaultCamera (void) |
Returns a perspective camera at (0,0,1), facing along -z, 90 degree FOV, and clip planes at 0.1 and 10.0. | |
VuoSceneObject | VuoSceneObject_findCamera (VuoSceneObject so, VuoText nameToMatch, bool *foundCamera) |
Performs a depth-first search of the scenegraph. | |
VuoSceneObject_CameraType | VuoSceneObject_cameraTypeFromCString (const char *cameraTypeString) |
Returns the VuoSceneObject_CameraType corresponding with the string cameraTypeString . | |
const char * | VuoSceneObject_cStringForCameraType (VuoSceneObject_CameraType cameraType) |
Returns a string constant representing cameraType . | |
VuoSceneObject | VuoSceneObject_makeAmbientLight (VuoColor color, float brightness) |
Returns an ambient light with the specified color and brightness (typically between 0 and 1). | |
VuoSceneObject | VuoSceneObject_makePointLight (VuoColor color, float brightness, VuoPoint3d position, float range, float sharpness) |
Returns a point light (uniform emission in all directions). | |
VuoSceneObject | VuoSceneObject_makeSpotlight (VuoColor color, float brightness, VuoTransform transform, float cone, float range, float sharpness) |
Returns a spot light (emists only in the specified direction). | |
VuoSceneObject_LightType | VuoSceneObject_lightTypeFromCString (const char *lightTypeString) |
Returns the VuoSceneObject_LightType corresponding with the string lightTypeString . | |
const char * | VuoSceneObject_cStringForLightType (VuoSceneObject_LightType lightType) |
Returns a string constant representing lightType . | |
void | VuoSceneObject_findLights (VuoSceneObject so, VuoColor *ambientColor, float *ambientBrightness, VuoList_VuoSceneObject *pointLights, VuoList_VuoSceneObject *spotLights) |
Finds and returns all the lights in the scene. | |
VuoSceneObject | VuoSceneObject_valueFromJson (json_object *js) |
Decodes the JSON object js to create a new value. | |
json_object * | VuoSceneObject_jsonFromValue (const VuoSceneObject value) |
Encodes value as a JSON object. | |
unsigned long | VuoSceneObject_getVertexCount (const VuoSceneObject value) |
Returns the total number of vertices in the scene object (but not its descendants). | |
unsigned long | VuoSceneObject_getElementCount (const VuoSceneObject value) |
Returns the total number of element in the scene object (but not its descendants). | |
void | VuoSceneObject_getStatistics (const VuoSceneObject value, unsigned long *descendantCount, unsigned long *totalVertexCount, unsigned long *totalElementCount, unsigned long *totalTextureCount) |
Traverses the specified scenegraph and returns statistics about it. | |
char * | VuoSceneObject_summaryFromValue (const VuoSceneObject value) |
Produces a brief human-readable summary of value . | |
void | VuoSceneObject_dump (const VuoSceneObject so) |
Outputs information about the sceneobject (and its descendants). | |
unsigned long VuoSceneObject_getElementCount | ( | const VuoSceneObject | value | ) |
Returns the total number of element in the scene object (but not its descendants).
void VuoSceneObject_getStatistics | ( | const VuoSceneObject | value, |
unsigned long * | descendantCount, | ||
unsigned long * | totalVertexCount, | ||
unsigned long * | totalElementCount, | ||
unsigned long * | totalTextureCount | ||
) |
Traverses the specified scenegraph and returns statistics about it.
unsigned long VuoSceneObject_getVertexCount | ( | const VuoSceneObject | value | ) |
Returns the total number of vertices in the scene object (but not its descendants).