Vuo
1.2.4
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VuoRenderedLayers implementation.
Functions | |
bool | VuoRenderedLayers_getTransformedLayer2 (VuoRenderedLayers renderedLayers, float localToWorldMatrix[16], VuoSceneObject targetObject, VuoPoint2d *layerCenter, VuoPoint2d layerCorners[4]) |
Forward declaration of private getTransformedLayer function. | |
VuoRenderedLayers | VuoRenderedLayers_make (VuoSceneObject rootSceneObject, unsigned long int pixelsWide, unsigned long int pixelsHigh, float backingScaleFactor) |
Creates a VuoRenderedLayers with the given rendering root layer, rendering dimensions, and no window. | |
VuoRenderedLayers | VuoRenderedLayers_makeWithWindow (VuoSceneObject rootSceneObject, unsigned long int pixelsWide, unsigned long int pixelsHigh, float backingScaleFactor, VuoWindowReference window) |
Creates a VuoRenderedLayers with the given rendering root layer, rendering dimensions, and window. | |
VuoRenderedLayers | VuoRenderedLayers_makeEmpty (void) |
Creates a VuoRenderedLayers with no root layer and zero size. | |
bool | VuoRenderedLayers_findLayer (VuoRenderedLayers renderedLayers, VuoText layerName, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject *foundObject) |
Finds the layer with the given name, along with its ancestor layers. | |
void | VuoRenderedLayers_applyTransforms (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint3d *layerCenter3d, VuoPoint3d layerCorners3d[4]) |
Apply a list of sceneobject transforms in reverse order, taking into account realSize objects. | |
bool | VuoRenderedLayers_getLayerCorners (const VuoSceneObject targetObject, VuoPoint3d layerCorners3d[4]) |
Returns a set of 4 points representing the corners of targetObject. | |
bool | VuoRenderedLayers_getTransformedLayer (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint2d *layerCenter, VuoPoint2d layerCorners[4]) |
Outputs the center and corner points of the layer with the given name, as transformed in renderedLayers. | |
bool | VuoRenderedLayers_getTransformedPoint (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint2d point, VuoPoint2d *transformedPoint) |
Outputs a point as transformed by ancestorObjects and targetObject. | |
bool | VuoRenderedLayers_getInverseTransformedPoint (VuoRenderedLayers renderedLayers, VuoList_VuoSceneObject ancestorObjects, VuoSceneObject targetObject, VuoPoint2d point, VuoPoint2d *inverseTransformedPoint) |
Transform point from world to local coordinates. | |
bool | VuoRenderedLayers_getRectRecursive (VuoRenderedLayers renderedLayers, float compositeMatrix[16], VuoSceneObject targetObject, VuoRectangle *rect, bool rectIsInitialized) |
Helper for VuoRenderedLayers_getRect. | |
bool | VuoRenderedLayers_getRect (VuoRenderedLayers renderedLayers, VuoLayer layer, VuoRectangle *rect) |
Get a axis-aligned bounding rect in model space in Vuo coordinates for a layer and its children. | |
VuoPoint2d | VuoRenderedLayers_getTextSize (VuoRenderedLayers renderedLayers, VuoText text, VuoFont font, bool includeTrailingWhiteSpace) |
Outputs the size in Vuo coordinates of a real-size text layer. | |
VuoRectangle | VuoRenderedLayers_getBoundingBox (VuoPoint2d layerCorners[4]) |
Returns the axis-aligned bounding box for the 4 points. | |
bool | VuoRenderedLayers_isPointInQuad (VuoPoint2d corners[4], VuoPoint2d point) |
Returns true if the given point is within (or on the boundary) of the quad with the given corner points. | |
bool | VuoRenderedLayers_isPointInLayerRecursive (VuoRenderedLayers renderedLayers, float compositeMatrix[16], VuoSceneObject targetObject, VuoPoint2d point) |
Is point in this object, or any of it's children? | |
bool | VuoRenderedLayers_isPointInLayer (VuoRenderedLayers renderedLayers, VuoText layerName, VuoPoint2d point) |
Returns true if the given point is within (or on the boundary) of the layer with the given name, or any of it's children. | |
VuoRenderedLayers | VuoRenderedLayers_makeFromJson (json_object *js) |
json_object * | VuoRenderedLayers_getJson (const VuoRenderedLayers value) |
char * | VuoRenderedLayers_getSummary (const VuoRenderedLayers value) |
void VuoRenderedLayers_applyTransforms | ( | VuoRenderedLayers | renderedLayers, |
VuoList_VuoSceneObject | ancestorObjects, | ||
VuoSceneObject | targetObject, | ||
VuoPoint3d * | layerCenter3d, | ||
VuoPoint3d | layerCorners3d[4] | ||
) |
Apply a list of sceneobject transforms in reverse order, taking into account realSize objects.
bool VuoRenderedLayers_getLayerCorners | ( | const VuoSceneObject | targetObject, |
VuoPoint3d | layerCorners3d[4] | ||
) |
Returns a set of 4 points representing the corners of targetObject.
If targetObject is a quad, this will be the vertex positions. If targetObject does not have a mesh (or is not a quad) no points are returned.
bool VuoRenderedLayers_getRectRecursive | ( | VuoRenderedLayers | renderedLayers, |
float | compositeMatrix[16], | ||
VuoSceneObject | targetObject, | ||
VuoRectangle * | rect, | ||
bool | rectIsInitialized | ||
) |
Helper for VuoRenderedLayers_getRect.
bool VuoRenderedLayers_getTransformedLayer2 | ( | VuoRenderedLayers | renderedLayers, |
float | localToWorldMatrix[16], | ||
VuoSceneObject | targetObject, | ||
VuoPoint2d * | layerCenter, | ||
VuoPoint2d | layerCorners[4] | ||
) |
Forward declaration of private getTransformedLayer function.
Outputs the center and corner points of the layer.
localToWorldMatrix should be composite all ancestor transforms and targetObject.transform.
bool VuoRenderedLayers_isPointInLayerRecursive | ( | VuoRenderedLayers | renderedLayers, |
float | compositeMatrix[16], | ||
VuoSceneObject | targetObject, | ||
VuoPoint2d | point | ||
) |
Is point in this object, or any of it's children?