28 VuoGlPool_ArrayBuffer,
29 VuoGlPool_ElementArrayBuffer
42 #define VuoGlPool_retain(glBufferName) VuoGlPool_retainF(glBufferName, __FILE__, __LINE__, __func__);
43 void VuoGlPool_retainF(GLuint glBufferName,
const char *file,
unsigned int linenumber,
const char *func);
51 #define VuoGlPool_release(type, size, glBufferName) VuoGlPool_releaseF(type, size, glBufferName, __FILE__, __LINE__, __func__);
59 VuoGlTexturePool_NoAllocation,
60 VuoGlTexturePool_Allocate,
61 VuoGlTexturePool_AllocateIOSurface,