Vuo  2.3.2
VuoImageRenderer.h
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1 
10 #pragma once
11 
12 #ifdef __cplusplus
13 extern "C"
14 {
15 #endif
16 
17 #include "VuoShader.h"
18 #include "VuoImage.h"
19 #include "VuoImageColorDepth.h"
20 
21 VuoImage VuoImageRenderer_render(VuoShader shader, unsigned int pixelsWide, unsigned int pixelsHigh, VuoImageColorDepth imageColorDepth);
22 
23 unsigned long int VuoImageRenderer_draw_internal(VuoShader shader, unsigned int pixelsWide, unsigned int pixelsHigh, VuoImageColorDepth imageColorDepth, bool outputToIOSurface, bool outputToGlTextureRectangle, unsigned int outputToSpecificTexture, GLuint *outputInternalFormat);
24 
25 #ifdef __cplusplus
26 }
27 #endif