Data for a screen capture instance.
Definition at line 36 of file VuoScreenCapture.m.
Public Attributes | |
CVOpenGLTextureCacheRef | textureCache |
A quick way to convert a CGPixelBuffer to an OpenGL texture. More... | |
dispatch_queue_t | queue |
Serializes access to glContext. More... | |
AVCaptureSession * | session |
Manages capturing the screen. More... | |
VuoScreenCaptureDelegate * | delegate |
Internal class invoked when a frame is captured. More... | |
void(* | capturedImageTrigger )(VuoImage image) |
The node callback to invoke when a frame is captured. More... | |
void(* VuoScreenCaptureInternal::capturedImageTrigger) (VuoImage image) |
The node callback to invoke when a frame is captured.
Definition at line 42 of file VuoScreenCapture.m.
VuoScreenCaptureDelegate* VuoScreenCaptureInternal::delegate |
Internal class invoked when a frame is captured.
Definition at line 41 of file VuoScreenCapture.m.
dispatch_queue_t VuoScreenCaptureInternal::queue |
Serializes access to glContext.
Definition at line 39 of file VuoScreenCapture.m.
AVCaptureSession* VuoScreenCaptureInternal::session |
Manages capturing the screen.
Definition at line 40 of file VuoScreenCapture.m.
CVOpenGLTextureCacheRef VuoScreenCaptureInternal::textureCache |
A quick way to convert a CGPixelBuffer to an OpenGL texture.
Definition at line 38 of file VuoScreenCapture.m.