VuoGraphicsLayer implementation.
Definition in file VuoGraphicsLayer.m.
Go to the source code of this file.
Macros | |
#define | glGenVertexArrays glGenVertexArraysAPPLE |
Stub. More... | |
#define | glBindVertexArray glBindVertexArrayAPPLE |
Stub. More... | |
#define | glDeleteVertexArrays glDeleteVertexArraysAPPLE |
Stub. More... | |
Functions | |
static GLuint | CompileShader (GLenum type, const char *source) |
static void | VuoGraphicsLayer_drawOnIOSurface (VuoGraphicsLayer *l) |
Requests a new IOSurface from drawCallback. More... | |
#define glBindVertexArray glBindVertexArrayAPPLE |
Stub.
Definition at line 24 of file VuoGraphicsLayer.m.
#define glDeleteVertexArrays glDeleteVertexArraysAPPLE |
Stub.
Definition at line 25 of file VuoGraphicsLayer.m.
#define glGenVertexArrays glGenVertexArraysAPPLE |
Stub.
Definition at line 23 of file VuoGraphicsLayer.m.
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static |
Definition at line 46 of file VuoGraphicsLayer.m.
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Requests a new IOSurface from drawCallback.
This function may only be called on dispatch queue drawQueue
.
Definition at line 101 of file VuoGraphicsLayer.m.